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Coastal Pursuit | Kinetic Rush 3D challenge submission

This is my third time to participate in Pwnisher's 3D community challenges, previously I've participate in Endless Engines, Eternal Ascent, and now Kinetic Rush.

Made in Blender 4.2 rendered in EEVEE, color graded in After Effects, simulations generated from EmberGen, tropical palm trees made in SpeedTree, and beach terrain made in Gaea

16:9 ratio version

16:9 ratio version